Rope Studios / Artist portal

We make game art. Make it with us.

Rope Studios hires 3D artists for game production — weapons, vehicles, characters, props and environments. Apply once; your art test, contract, briefs, reviews and payouts all run through Rope Desk.

  1. 01

    Apply and test

    Send your portfolio and complete a short art test for the role.

  2. 02

    Sign and get briefed

    Contract, NDA and ID checks happen online, then you get a clear brief.

  3. 03

    Deliver and get paid

    Milestone reviews with written feedback, and payouts you can track.

Inside Rope Desk

One workspace, from application to payout.

12 modules in three phases. Artists see their briefs, feedback and payments in one place; the studio sees every project's status.

View open roles

Phase 1

Source

Find, test and sign the right artists.

  1. 01

    Talent Pool

    Artist CRM & applications

  2. 02

    Evaluation

    Tests & scheduling

  3. 03

    Documentation

    Contracts & NDAs

  4. 04

    KYC

    Identity verification

Phase 2

Run

Brief, produce and review every asset.

  1. 05

    Activation

    Access & onboarding

  2. 06

    Projects

    Assignment & briefs

  3. 07

    Production

    Pipeline & deliverables

  4. 08

    Review

    Feedback & approval

Phase 3

Close

Pay out, archive and keep artists rehire-ready.

  1. 09

    Payments

    Milestones & payouts

  2. 10

    Offboarding

    Archive & rehire

  3. 11

    Talent Pool 2.0

    Rehire-ready artists

  4. 12

    Notifications

    Email & push

Join the studio Discord.

Meet the artists we work with, follow studio announcements, and hear about new projects before they're posted.

Join Discord discord.gg/2jQBEMp9tP