Phase 1
Source
Find, test and sign the right artists.
- 01
Talent Pool
Artist CRM & applications
- 02
Evaluation
Tests & scheduling
- 03
Documentation
Contracts & NDAs
- 04
KYC
Identity verification
Rope Studios / Artist portal
Rope Studios hires 3D artists for game production — weapons, vehicles, characters, props and environments. Apply once; your art test, contract, briefs, reviews and payouts all run through Rope Desk.
01
Apply and test
Send your portfolio and complete a short art test for the role.
02
Sign and get briefed
Contract, NDA and ID checks happen online, then you get a clear brief.
03
Deliver and get paid
Milestone reviews with written feedback, and payouts you can track.
Inside Rope Desk
12 modules in three phases. Artists see their briefs, feedback and payments in one place; the studio sees every project's status.
View open rolesPhase 1
Find, test and sign the right artists.
Talent Pool
Artist CRM & applications
Evaluation
Tests & scheduling
Documentation
Contracts & NDAs
KYC
Identity verification
Phase 2
Brief, produce and review every asset.
Activation
Access & onboarding
Projects
Assignment & briefs
Production
Pipeline & deliverables
Review
Feedback & approval
Phase 3
Pay out, archive and keep artists rehire-ready.
Payments
Milestones & payouts
Offboarding
Archive & rehire
Talent Pool 2.0
Rehire-ready artists
Notifications
Email & push
Meet the artists we work with, follow studio announcements, and hear about new projects before they're posted.